INCORPORTATED STRANGE SECRETS
INSTO-TRANSPO – Without sleights or moves, two initialed cards changes places between the spectator’s and performer’s pocket in the cleanest manner. STOP – Freely selected card is lost in deck. Card is found at thought of number. MENTAL DOLLARS – Three borrowed bills, one is selected, performer reveals the number. NUMBER PLEASE – A telephone book test. POKER PLUS – Three hands are dealt. The performer shows his hand. The second hand is shown to beat it. The performer shows his cards again and now his hand does beat the other hand. The third hand is shown and again, it beats the performer’s previous hand. The performer spreads his cards again and shows he now beats the third hand as well. He drops his cards on the table. There’s nothing to be found! Plus, DOLLAR BILL IN CIGARETTE, Orville Meyer’s IMPROVED REMOTE CONTROL, and much more. 13 classic Annemann effects in all. 13 pages.
SH-H-H-H--! it's a secret
50 pages.
- Call Me Up Sometime
- The Borrowed Deck Tragedy
- Help Wanted In The Dark
- A Thought Is Fathomed
- Your Nose Knows
- A Rule Of The Thumb
- A Handkerchief Is Selected
- A Card Is Found Once More
- Odd or Even, Which?
- The Alternate Detection
- A New Kink
- Annemann's Eight-in-a-Row Location
- Red or Black
- The Challenge Of The Year
- The Mind In Retrospect
- The Five Thought Effect
- The Guessing Contest
- The Two Person Location
- A Couple of Cards Get Together
- The New Deal Card Code
- The Perfect Club Slate Routine
- Fair and Square
- Dual Sympathy
- Another Sympathetic Mystery
- Triplets By Chance
- The Last of The Think Stop Tricks
- Your Card!
- The Tune Detective
- The Mindreader's Dream
- Music In The Air
- A Quaint Happening
- The Prophecy of Occurrence
- The 203rd Force
- Nickles On The Brain
- Despair Of The Devil
- The Lady And The Gentleman
- The Bell Mystery
- Three Cards - The Three Numbers
- The $1000 Test Card Location
- Dead Men Tell No Tales!